For Bad Company 2 , DICE ramped up the humor and, on the tech side, the scale and destruction. Especially in terms of multiplayer. After any given match, structures would be demolished and the map (Arica Harbor, whatup?) looked wildly different as buildings were torn asunder. The chaos of squad-based combat left its scars on the, well, battlefield in a way that was fun and believable. Speaking of maps, to keep things fresh EA regularly gave out free map packs for a year after the game came out. Would that happen today? Hahahahahaha.