If you want to play Dustin Long’s most recent game, you’ll need a console that was first released more than 30 years ago. As a young musician in New York, Long found himself drawn to the chiptune scene, where artists craft sounds using classic gaming hardware. He would go to shows like Blip Festival and Pulsewave, where he saw artists coaxing music from old Game Boys and a Sega Genesis. But he went a step further and decided to design a game that could only be played on an obsolete console. “Seeing their work made a huge impression on me,” he says. “It inspired me to create something of my own, as a way to contribute back.” In 2014 he released Star Versus , an 8-bit space shooter that was only available to purchase on an NES cartridge.